PirateCove - Lab Test
= PirateCove - Lab Test Project =
If stuck. Press "R" to restart the scene.
This game was made in Unity for a College Lab test. During this test we had to create a 3D level design based off a piece of concept art for the game Pirates of Black Cove.
PirateCove was the first 3D level I have worked with in a long time and it shows. I hope to do a'lot better and gain more knowledge of 3D design in the future.
There are 3 Pirates. Aim is to search for the Captain by talking to the others to see where his location is. Animations also play when walking towards the two boats. Just for fun.
Below are assets used:
Music - NightTime Sound: http://soundbible.com/951-Nightime.htm Ocean Waves: http://soundbible.com/1936-Crisp-Ocean-Waves.html
Art Assets - Medieval Town: https://kenney.nl/assets/medieval-town-base Platformer Kit: https://kenney.nl/assets/platformer-kit Pirate Kit: https://kenney.nl/assets/pirate-kit Furniture Kit: https://kenney.nl/assets/furniture-kit Free Night Sky: https://assetstore.unity.com/packages/2d/textures-materials/sky/free-night-sky-79066 LowPoly Water: https://assetstore.unity.com/packages/tools/particles-effects/lowpoly-water-107563 Simple Torch: https://assetstore.unity.com/packages/3d/props/interior/simple-torch-7275
Script Assets - First Person All-In-One: https://assetstore.unity.com/packages/tools/input-management/first-person-all-in-one-135316
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